I mean, every mobile game has this. From gacha to The Elder Scrolls Blades Gold stone or some thing, they all share this function, so no it's not surprising that Bethesda decided that for a different cellular game. Fallout Shelter also greatly depends upon in-app purchases. You don't have to like Bethesda, The Elder Scrolls Blades or whatever, but being mad that the other cellular game has in-app purchases whether it's created by them or not is simply silly. If you want it, try it out, you don't have to buy the in-game currency that I am confident you can make like most gacha programs. If you do not, then don't get the program, but acting like Bethesda is bad bc they are employing a formulation done by almost all apps is just being disingenuous.
What? Graphics are great? It literally looks like it is between Daggerfall and Morrowind. The design does resembles Oblivion and Skyrim however, the graphics are horrible and I don't care it's handheld. Making it even worse, why would anybody would like to play with a heavy fantasy game, on a tiny screen with a very limited hardware which at best better than 80's arcade machines. Bethesda have gave me the impression that they have shifted their values from quality and passion to"we are only after money" and idle use of already reused assets from buy ESOM Gold their past names, recycling their old achievement instead of improving. They have been taking a nasty anti consumer clinics because Skyrim and so were smelling like ea crap.