The Marauder is Path of Exile’s pure strength class, which signifies that he’s wonderful at taking hits, and also much better at dishing out punishment. His melee skills encompass a wide range of assault, from massive single target damage to the devastating region of effect. This brute of a man bolsters his impressive physical arsenal with a variety of shouts and cries, skills that rally his allies and strike terror into the hearts of his enemies. The Juggernaut class revolves about defenses, providing physical harm reduction via armor and endurance charges, protection against slows and stuns, and accuracy. Now U4GM shares with you Best Path of exile Top-Builds For Marauder Juggernaut. U4GM as a professional Poe Currency website offers safe, quick and cheap poe currency. With over 10 years of excellence, we’ve served a large number of shoppers. When you are hesitating exactly where to get Poe Exalted Orb, U4GM might be a great option.

Top-Builds# 1: life Mjolner carried out ideal by Rico – Juggernaut version (all content viable)

When importing a Mjolner develop into PoB either by way of code or hyperlink or direct import through character acc name there’s is really a bug: 100% improved spell dmg when triggered property vanishes from Discharge dmg calculation. To correct that you need to delete the Mjolner in the make right after the import is performed and then add it again manually. I’m pretty confident proper now that PoB doesn’t take “35% much less dmg when triggered” property on Discharge into account when calculating Discharge dmg. In other words, every single “Damage per hit” you see with PoB calculation for Discharge is incorrect. To appropriate this multiply PoB Discharge dmg outcome by 0.65.

Gear value order, progression, and expense:

About lvl 66 when switching to Mjolner you must have:
+ Mjolner (15c)
+ Romiras ring (1c)
+ The Flow Unthethered belt (5c)
+ Ring with stats/res and cold dmg (2c)
+ Discharge at the least at lvl 14
+ Arc at the very least at lvl 14
+ Life leech gem
+ three life pots, 1 with eliminating bleeding (you will be working with them a lot vs low tier map bosses ;p)
+ Normal and Cruel lab performed for Undeniable and Unflinching passives (in that order)
+ 4l setup with Cyclone + More quickly Attacks + Blood Magic + Fortify
+ Purity of Fire
+ Purity of Lightning
+ Purity of Ice

You will use Discharge – Arc – Life leech with 4-5 Power charges only and do T1-T5 maps only. As long as you gather enough currency to buy Volts amulet (about 200c). Just after you get Vols amulet you need to:
+ Obtain and equip Kingsguard (1 alt)
+ Do Merci lab for Unrelenting Jugg passive

Study Builds Hyperlink: https://www.pathofexile.com/forum/view-thread/1846362

Top-Builds# 2: “Size doesn’t matter” – Double Strike Tank Guide [HC] Atziri/Ringwald/Avatar/Izaro/Guardians
“There is a legend about a battle of Wasteland exactly where two armies collided on a battlefield. Through the long fight, the man dressed within the black emerged from the shadows. He moved amongst enemies when wielding burning knife and shield – agile and rapid on the battlefield, the warrior was paring enemy attacks in addition to a lead-out immediate and correct assault. The fire that changed face with the battle and forced individuals to run away.”

Pros:
+ medium clear speed,
+ nice single target damage,
+ inexpensive gearing (under 1ex)
+ you don’t need any legacy products,
+ can take care of each reflect,
+ more than capped elemental resistances for Elemental Weakness maps,
+ capped chaos resistance for new chaos Exile,
+ substantial life pool,
+ can manage all map mods (some are just irritating),
+ function properly with several ascendancy classes,
+ simple to discover,
+ no lags or substantial fps drops,
+ doing effectively in parties,
+ hardcore viable,
+ boss farm (Atziri / Ringwald / Avatar of Thunder / Izaro / Guardians),
+ permits to adjust create for your style (weapons / flasks / skills / Ascendancy).

Cons:
– poor positioning might be occasionally fatal,
– melee variety,
– carrying out Shaper or Uber Atziri need skill and time.

Study Builds Hyperlink: https://www.pathofexile.com/forum/view-thread/1321402

Top-Builds# 3: League Starter: Juggernaut lab Farmer. Insane Currency Farmer.
This develop revolves around performing uber labyrinth very early on inside a new league to farm Poe currency.
It stacks endurance charges for the physical reduction then stacks armor to additional minimize incoming physical damage.
Main-hand:
Punishment – Vortex – Cast when harm has taken
Off-hand
Blood rage – enhanced duration – blood magic
Chest
Cleave – Melee Physical – Conc Impact – Multistrike – Maim – Ruthless
Drop Ruthless for any 5link
Helmet
Ancestral warchief – Conc Effect – Melee Physical – Culling Strike
Gloves
Leap slam – More quickly attacks – Fortify – Blood magic
Boots
Determination – Hatred
Blood magic – Enduring Cry

Read Builds Hyperlink: https://www.pathofexile.com/forum/view-thread/1929819

Top-Builds# 4: Oro’s Infernus 1.5M DPS 7k HP Perma Immortal Call

A build is fairly entertaining and easy to play and pretty affordable, to begin with.
It is pretty versatile you can find your favorite setup by playing with diverse gear, gems, and passive skills.
It clears all maps below 5 minutes with ease (tested up to guardians, with no max levels gears and so forth).
-This construct may be played with Molten Strike to obtain millions of dps, however, the clear speed cant evaluates to Wild Strike so as opposed to in two. six I won’t be posting make the variation for it, but you are absolutely free to experiment.
Effective DPS is ~750k on initial hit and 750k on secondary impact, 1.5m in total on both single and are targets.
Pros:
-Excellent clear speed
-High attack speed – very good mobility with leap slam
-Pretty Cost productive
Cons:
-TBA

Study Builds Link: https://www.pathofexile.com/forum/view-thread/1806321

Top-Builds#5: LHC Rank #17 – Righteous Fire – Juggernaut

Build highlights:
———————
– Doable to attain 10,000+ life
– Incredibly tanky + safe
– Produced with Hardcore in mind
– ten endurance charges
– 2,300+ Life regen per second
– Great clear speed to tank ratio
– Not outrageously high-priced to gear
– Immune to temp chains, chilled ground, etc.
– Pretty very good Uber Lab farmer
Towards the end of Breach, I wanted to produce a creature that was tanky, cleared reasonably quick, and did not rely on leech for sustain. So I decided on righteous fire. When it became clear that radius was getting a hefty buff in two. six, it then became my first selection for pushing ladder in LHC.
The basics are the same as most other RF builds:
– Get as significantly life as you can
– Get as a lot of fire resistance as possible
– Get sufficient life regen to sustain RF
– Use EE and curses to cut down enemy resistances
 
On the other hand, I then take this a little additional. I see many RF builds on here nonetheless applying outdated and clunky mechanics, like working with cyclone + CoH to apply curses, that is slow and not effective. I instead found a technique to match furthermore to the purity of fire, two blasphemy curses. I decided on enfeebling + flammability to get a balance of security and further harm.

Elemental Equilibrium is applied by having flat cold harm on my gloves, permitting shield charge to proc it. I also contain orb of storms + inc crit strikes to much more reliably trigger Elemental Overload vs bosses (and also triggers EE).
Numerous RF Builds look to obtain just enough regen to sustain RF. Alternatively, I wanted to obtain way additional than that, which led to me employing two kaom’s way.
Study Builds Link: https://www.pathofexile.com/forum/view-thread/1873778

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